So the world of Eldross didn’t end, but it did change. We would like to help acknowledge and highlight the in game efforts of the characters, and clarify how these actions have affected the world:
The Return of Ashar
In the days following the ritual to help Ashar concluded, a wave of energy unlike anything you’ve felt before swept through Eldross. It was more than magic—this was raw, primal power, the kind that shapes worlds and shatters boundaries.The energies of this other world have changed you, unlocking potential that lay dormant until this moment. You feel it in your very being—a surge of newfound strength, clarity, and connection to something vast and mysterious. These are not just gifts but a reflection of how your actions have shaped your destiny and the world around you.
The following skills and abilities have become available:
- Ceremonies: powerful new Ritualist skills.
- Battlecants: powerful new Mage skills.
- Echoes realized: Each character should choose a memory of another Legynds character they have had. If you never had a Legynds character, feel free to make up your own memories of a made up past character, or even choose one from another character you played in another game.
Expedition into the Maelstrom
Thanks to the pilots’ sacrifices and mastery, airship travel will now be far less perilous. The storms of the Maelstrom, though still formidable, have quieted along the pathways they carved. In helping to pierce the veil of the Maelstrom, you have opened a rift to another realm. The echoes of that place now resonate within you.
These brave adventurers have established a tether that serves as a stabilizing force, making it possible to traverse the Maelstrom with a fraction of the danger once faced. Airship routes through the storm are now faster, safer, and more reliable. This breakthrough marks the beginning of a new age of exploration, with access to realms previously unknown or thought unreachable.
The following skills and abilities have become available:
- Reconfiguration: a new Campaign skill path focused on airship customization.
- Pioneering: a new Campaign skill path that focuses on daring exploration.
- New Cultural Trainings
The Rising of Paradyne Power
Efforts to combat the Malcarnate—such as Konrad, “Squid Face,” and the “Whispering Cavedweller” just to name a few—have made the process of mortals becoming Risen more viable and accessible.
The following skills and abilities have become available:
- Risen rules and many new Risen Vestments
- Spread Your Wings: All Incarna have this new Vestment